Atk stats increase. Check the respective Pokédex for the exact details. Water Pulse: 60: 100: 20: 20: Gen IV TM03: The user attacks the target with a pulsing blast of water. Swagger--85: 15--Gen VII TM87: The user enrages and confuses the target. One significant feature is its zigzag tail with a blue ball at the … Acc. Major appearances. Azumarill has a few other halfway-decent options. Azumarill. The first Pokemon adventure for Nintendo 3DS, Pokemon X & Y ushers in a new era for the role-playing, creature-capturing series via new starter Pokemon, new … Gen VII TM06: A move that leaves the target badly poisoned. Azurill learns the following moves via breeding in Pokémon Emerald. Azumarill, being a dual Water / Fairy type Pokémon, has a weakness to Poison, Electric,and Grasstype moves, which is good for those who have been able to accumulate an army of Raikou and Zapdos. In the middle are white circles of various sizes. Azurill can be taught these attacks in Pokémon FireRed & LeafGreen from move tutors (details): Azurill is compatible with these Hidden Machines in Pokémon FireRed & LeafGreen: Azurill is compatible with these Technical Machines in Pokémon FireRed & LeafGreen: Azurill learns the following moves in Pokémon Emerald at the levels specified. 2.3.1 Generation II; 2.3.2 Generation III; 2.3.3 Generation IV; 2.3.4 Generation V; 3 References; Evolution. Azumarill (Pokémon)/Generation II learnset ← Azumarill. National No: 184 Azumarills have short, stubby, blue arms with no fingers. Gen V TM83: The user is roused, and its Attack and Sp. Classification: Height: Weight: Capture Rate: Base Egg Steps: Aquarabbit Pokémon: 2'07" 0.8m: 62.8lbs 28.5kg: 75: 2,560 These moves can only be learned in Pokémon Ruby & Sapphire by a previous evolution of Azumarill. Below are all the moves that Azurill can learn in Generation 3, which consists of: … Marill evolves from Azurill via Happiness and evolves to Azumarill at level 18. Below are all the moves that Azumarill can learn in Generation 3, which consists of: Pokémon Ruby ; Pokémon Sapphire ; Pokémon FireRed ; Pokémon LeafGreen ; Pokémon Emerald . Moves marked with a superscript game abbreviation can only be bred onto Azurill in that game. Below are all the moves that Azurill can learn in Generation 3, which consists of: Note: The move categories shown here are based on the move's type, as was the mechanic in Generations 1-3. Its poison damage worsens every turn. Azumarill learns the following moves in Pokémon Ruby & Sapphire at the levels specified. Azumarill learns the following moves via breeding in Pokémon Emerald. Azurill learns the following moves in Pokémon Ruby & Sapphire at the levels specified. So, firstly get known of it then only decide. Azurill learns the following moves via breeding in Pokémon FireRed & LeafGreen. If you're looking for the Sword & Shield, Check out Azumarill Pokémon Sword & Shield data When reporting a problem, please be as specific as possible in providing details such as what conditions the problem occurred under and what kind of effects it had. The moves' detail pages may show a different category for Generation 4+. All the moves that #184 Azumarill can learn in Generation 8 (Sword, Shield) 3 ♥♥♥ 0 Moves marked with an asterisk (*) must be chain bred onto Azurill in Generation III; Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation. Details and compatible parents can be found on the Azumarill egg moves page. Moves marked with an asterisk (*) must be chain bred onto Azumarill in Generation IV; Moves marked with a dagger (†) can only be bred onto Azumarill if it hatches as an Azurill, and cannot be obtained otherwise. Gen III & IV Only Moves : Attack Name Type Cat. In the middle are white circles of various sizes. PP Effect % Method; Focus Punch: 150: 100: 20--Gen IV TM01: The user focuses its mind before launching a punch. Azumarill is compatible with these Hidden Machines in Pokémon Ruby & Sapphire: Azumarill is compatible with these Technical Machines in Pokémon Ruby & Sapphire: Azumarill learns the following moves in Pokémon FireRed & LeafGreen at the levels specified. One significant feature is its zigzag tail with a blue ball at the end, which is a trademark to one of Azumarill's pre-evolution, Azurill. Azumarill's physical appearance includes two large, floppy ears. Origin It may be based on a combination of a rabbit and a beach ball or possibly a personal flotation device or lifebuoy . Overview Azumarill is a potent threat in the OU metagame thanks to its fantastic traits such as typing, bulk, power, and movepool. Azumarill's physical appearance includes two large, floppy ears. Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation. Azumarill also has decent natural bulk and a great defensive typing, which allows it to blanket check some of the more dangerous threats in the metagame such as Latias, Kommo-o, and Salamence. Generating 3.67 EPT (Energy Per Turn) and dealing out 2.67 DPT (Damage Per Turn) results in a very balanced move that performs well above average.. Ice Beam gives Azumarill excellent coverage and flexibility to deal with a wide range of Pokemon, … Azumarill is the only member of its evolutionary line that was not publicly revealed prior to the generation it debuted in. Prior to Gen 6, it was a pure Water-type Pokemon. Azurill can be taught these attacks in Pokémon Emerald from move tutors (details): Azurill is compatible with these Hidden Machines in Pokémon Emerald: Azurill is compatible with these Technical Machines in Pokémon Emerald. Details and compatible parents can be found on the Azurill egg moves page. Endure----10--Gen IV TM58: The user endures any attack with at least 1 HP. Azumarill can be taught these attacks in Pokémon Emerald from move tutors (details): These moves can only be learned in Pokémon Emerald by a previous evolution of Azumarill. Att. Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation. Bubble + Ice Beam and Hydro Pump. Azumarill can be taught these attacks in Pokémon FireRed & LeafGreen from move tutors (details): These moves can only be learned in Pokémon FireRed & LeafGreen by a previous evolution of Azumarill. Azurill is a type, but becomes when it evolves into Pokémon GO Marill and Pokémon GO Azumarill. Azumarill learns the following moves via breeding in Pokémon FireRed & LeafGreen. ← Makuhita and Hariyama Nosepass → Pokémon GO Azurill, also known as the “polka dot” Pokémon, is a baby Pokémon whose evolutions were already introduced in Generation 2 of Pokémon GO. Note: The move categories shown here are based on the move's type, as was the mechanic in Generations 1-3. Dive: 80: 100: 10--Gen V HM06: Diving on the first turn, the user floats up and attacks on the second turn. All the moves that #184 Azumarill can learn in Generation 5 (Black, White, Black 2, White 2) ; Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation. Details and compatible parents can be found on the Azurill egg moves page. In order for us to make the best articles possible, share your corrections, opinions, and thoughts about "Azumarill - Evolution and Learnset" with us! 3rd Gen Dex This Pokédex is for Diamond, Pearl, Platinum, HeartGold, SoulSilver. It's blue on the upper half, and white on the lower half. Azumarill really isn’t anything but a pokédex entry, having a Max […] It will fail if the user is hit before it is used. The shining star among these is a Substitute + Focus Punch set. Below are all the moves that Azumarill can learn in Generation 3, which consists of: Note: The move categories shown here are based on the move's type, as was the mechanic in Generations 1-3. Azumarill is a Pokemon species which is a Water-fairy type Pokemon that was introduced in Gen II. About Azumarill. General Question . It can be used to dive deep in the ocean. The moves' detail pages may show a different category for Generation 4+. Other Options. In Love, Totodile Style, Trixie uses an Azumarill in her circus. Double Team--101: 15--Gen VII TM32: By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. A Fighting-type attack with a high 150 Base Power as well as protection from revenge killers and status seems excellent on paper, but it doesn't provide much in the way of coverage and such a set is much weaker than the Choice Band variant. This move combination has the highest total DPS and is also the best moveset for PVP battles. Check the respective Pokédex for the exact details. Details and compatible parents can be found on the Azumarill egg moves page. 3 ♥♥♥ 0 Moves marked with an asterisk (*) must be chain bred onto Marill in Generation III; Moves marked with a dagger (†) can only be bred onto Marill if it hatches as an Azurill, and cannot be obtained otherwise. Azumarills have short, stubby, blue arms with no fingers. Details and compatible parents can be found on the Azurill egg moves page. Bubble is a very good move for PvP and also takes advantage of STAB with Azumarill. Azumarill is compatible with these Hidden Machines in Pokémon FireRed & LeafGreen: Azumarill is compatible with these Technical Machines in Pokémon FireRed & LeafGreen: Azumarill learns the following moves in Pokémon Emerald at the levels specified. Halloween Cup Azumarill Moveset. Azumarill is compatible with these Hidden Machines in Pokémon Emerald: Azumarill is compatible with these Technical Machines in Pokémon Emerald. Though Azumarill seems cute, its Moveset, Stats, Abilities, Strength, Weakness makes it an unwanted evolution. It's blue on the upper half, and white on the lower half. Its Water / Fairy typing gives it key resistances and … All the moves that #184 Azumarill can learn in Generation 4 (Diamond, Pearl, Platinum, HeartGold, SoulSilver) The moves' detail pages may show a different category for Generation 4+. Details and compatible parents can be found on the Azumarill egg moves page. All the moves that #184 Azumarill can learn in Generation 6 (X, Y, Omega Ruby, Alpha Sapphire) However, if you haven’t, the DPS (Damage per second) difference between these counters is not that big, so as long as you have a reasonable CP team composed of any of the Pokémon you see her… ... Pokémon in that list that are from Generation 3 and onwards do have the updated Sun/Moon stat changes implemented in PoGo; however, the Gen 1 and 2 ones still use the older, pre-Sun/Moon stats. Azumarill: Johto 132 Hoenn 055 Sinnoh 125 Unova 031 Kalos — Alola — Ability Gender; Thick Fat ... 2.3 Learnset. Azumarill learns the following moves via breeding in Pokémon Ruby & Sapphire. Moves marked with an asterisk (*) must be chain bred onto Azumarill in Generation VI; Moves marked with a dagger (†) can only be bred onto Azumarill if it hatches as an Azurill, and cannot be obtained otherwise. Bold indicates a move that gets STAB when used by Azumarill; Italic indicates a move that gets STAB only when used by an evolution of Azumarill; Click on the generation numbers at the top to see level-up moves from other generations; Azurill is compatible with these Hidden Machines in Pokémon Ruby & Sapphire: Azurill is compatible with these Technical Machines in Pokémon Ruby & Sapphire: Azurill learns the following moves in Pokémon FireRed & LeafGreen at the levels specified. Unfortunately, Azumarill is quite slow, so it is easily forced out by faster Pokemon such as Zeraora and Thundurus when She became the target of Team Rocket and the love interest of both Ash's Totodile and Trixie's Golduck, though it reciprocated the feelings of only the latter.. An Azumarill is a friend of the Pichu Brothers.It appeared in Trouble in Big Town, Of Meowth and Pokémon (Part 1), Big Meowth, Little Dreams, … Check the respective Pokédex for the exact details. 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